12:02:29 can someone tell in which release was RCTTypeBulletproof2 introduced? It seems it was Beryllium Bullet https://www.getmonero.org/2018/10/11/monero-0.13.0-released.html 12:03:30 there is RCTTypeBulleproof and RCTTypeBulleproof2, the former being deprecated by the later. AFAIK, RCTTypeBulleproof2 is the default transaction in Monero, right? I'd like to know since when 12:08:28 I was looking at the official repo and it seems RCTTypeBulletproof2 code was introduced in 2019, therefore I was wrong about it being included in the Beryllium Bullet 12:44:50 fvok4 https://www.getmonero.org/2022/07/19/monero-0.18.0.0-released.html 12:50:00 Lyza thank you very much for the answer. But, after searching the software releases in github, it seems like RCTTypeBulletproof2 was introduced in v14 https://github.com/monero-project/monero/releases/tag/v0.14.0.0 and that was some months after Bulletproof2 was introduced in the source code. Can someone confirm this please? thanks in advance 13:00:37 I'm not a dev but I think you're right -- "New slightly more efficient RingCT format" is listed in the overview 13:01:01 I was thinking you were referring to bulletproof plus 16:07:49 The get_fee_estimate RPC call suggests a "quantization mask": all transactions should round their total fees up to 10,000 piconeros of precision. I know that this suggestion is not a blockchain consensus rule since I've found a few transactions that do not follow it. Is it a node transaction relay rule? 16:22:30 I don't think it is. 16:26:53 Thanks. I only suspected a tx relay rule since so few transactions don't follow the rule. About 0.01% since the August 2022 hard fork. I am seeing about 5-10% transactions don't pay one of the "suggested" four tiers of XMR per byte. So even those nonstandard txs are following the quantization mask. 16:58:47 In case anyone's curious, I made a demo impl of Monero's mining and difficulty adjustment in Rust: https://github.com/darkrenaissance/darkfi/blob/master/script/research/pow/src/main.rs 16:58:52 Thought it might be nice to share :)