13:11:10 <m-relay> <r4v3r23:monero.social> are the monerodevs.org nodes rate-limited? 13:12:16 <m-relay> <ofrnxmr:xmr.mx> Yes 13:12:41 <m-relay> <ofrnxmr:xmr.mx> Technically, they are "# of connections" limited 13:13:02 <m-relay> <r4v3r23:monero.social> meaning 13:13:19 <m-relay> <r4v3r23:monero.social> # of users limited or # of connection trie 13:13:23 <m-relay> <r4v3r23:monero.social> whoa 13:13:24 <m-relay> <ofrnxmr:xmr.mx> The max number of connections per ip is limited 13:13:44 <m-relay> <r4v3r23:monero.social> but it resets fast? 13:14:01 <m-relay> <r4v3r23:monero.social> testing something on a monerodevs node and want to make sure that the issue is node related 13:14:02 <m-relay> <ofrnxmr:xmr.mx> 18.4.0 enforces this for everyone 13:14:26 <m-relay> <r4v3r23:monero.social> im opening/closing app in rapid succession 13:14:28 <m-relay> <ofrnxmr:xmr.mx> The problem with monerodevs nodes, is that they are popular and public. So they are being attacked 13:14:57 <m-relay> <r4v3r23:monero.social> eventually it stops connecting to node. but if i wait a minute or 2 itll then connect 13:15:48 <m-relay> <ofrnxmr:xmr.mx> If using tor exit nodes, its probably 3 max connections per exit node. If using onion (which accesses via 127.0.0.1) the number is higher, but its easier to attack 127.0.0.1/onion 13:16:36 <m-relay> <r4v3r23:monero.social> makes sense. but how quick does it reset? 13:17:11 <m-relay> <ofrnxmr:xmr.mx> As soon as one of the connections disconnects 13:17:40 <m-relay> <r4v3r23:monero.social> must be that then. changed nodes and the issue is gone 13:17:42 <m-relay> <ofrnxmr:xmr.mx> But if someone is constantly attacking it, you need to get lucky to get connected 13:19:04 <m-relay> <ofrnxmr:xmr.mx> Default limits are 3 per public ip, 25 per private ip, 100 total 17:32:13 <selsta> if the connection closes on app close then it should not be an issue with the new limits 17:32:52 <selsta> the new limits are only relevant for simultaneous connections 21:21:33 <m-relay> <r4v3r23:monero.social> it does, but i was doing multiple rapidfire connections per minute