08:54:29 <plowsof> RandomX.js, thoughts? https://github.com/tevador/RandomX/issues/306 09:03:41 <sech1> 20 h/s per thread is impressive for JavaScript (WebAssembly probably), but native RandomX runs at 500-800 h/s per thread. More than an order of magnitude more. So RandomX works as designed. 09:23:14 <sech1> Although they use light mode, so it's 5x difference. Due to the lack of AES and directed rounding in WebAssembly. 14:01:27 <DataHoarder> FYI I have https://git.gammaspectra.live/P2Pool/go-randomx which can compile to WASM