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plowsofRandomX.js, thoughts? tevador/RandomX #306
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sech120 h/s per thread is impressive for JavaScript (WebAssembly probably), but native RandomX runs at 500-800 h/s per thread. More than an order of magnitude more. So RandomX works as designed.
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sech1Although they use light mode, so it's 5x difference. Due to the lack of AES and directed rounding in WebAssembly.
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DataHoarderFYI I have git.gammaspectra.live/P2Pool/go-randomx which can compile to WASM